10 Overhyped Games That Died the Fastest

10 Overhyped Games That Died the Fastest



Many games have a lot of talk and hype, yet often fall short upon launch. Subscribe for more: …

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About the Author: gameranx

23 Comments

  1. Let's be clear, Overwatch didn't just release within weeks of Battleborn… they put their free to play trial weekend on Battleborn's launch day/weekend. It was a targeted assassination, knowing that people wouldn't commit to buying a game on release if they could try the "competition" for free. I played both that weekend, and the Battleborn servers were just far too quiet, and because of that it just never got up to a sustainable population even though it was the game I enjoyed far more out of the two.

  2. What I've noticed is that EVERY TIME someone aims to make a game where their core description is 'The Next Big Thing' it always fails.

    The focus should first and foremost be on making a GOOD game. Look at Baldur's Gate 3, compare and contrast with Redfall. They went with an incredibly risky model that EA was calling stupid, outdated, non-existent. Meanwhile it had double the playerbase of Starfield, which is another example of a crap game. BG3 still sitting at 200k players, Starfield meanwhile down below 70k on Steam…that may sound like a lot, but it isn't.

    BG3 is a still somewhat niche genre, from an INDEPENDENT STUDIO. Starfield was developed by one of the largest players in the industry, with decades of experience, and owned by a billion dollar company that is owned by a trillion dollar company.

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