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About the Author: TED

42 Comments

  1. I will never understand why people over dramatize music. Yea, in the right contexts it can work (I particularly like it for setting the mood in a video game setting), but it's not some all powerful, better-than-life force. I personally do not listen to music much at all because I just don't have a desire to. I certainly don't listen to it on its own; it has to be in a game or a film.

  2. Chris did an incredible work. By the way, I like the background music so much. Is there anyone know where can I download it?

  3. That music was obnoxious, you couldn't write more generic heartstring-tugging tripe if you tried. Good talk, though, he really showed them the power of VR.

  4. Great talk. I don't have a picture like that from my first experiences with music but I certainly have such a vivid memory of the first time I tried a DK1 in a local TEDx Event. Such a powerful experience.

    This inspired me so much to try and be a part of this revolution πŸ™‚

  5. VR…I'm so eagerly waiting for you to trick my brain into thinking it's in another realm. To allow me to seamlessly disconnect from this reality I've been stuck in for far too long.
    VR…you're still very far away from that…very very far.
    VR…I've tried you. Occulus, Vive… you're just not powerful enough…yet… .

  6. I started to learn english in this year, but I don't nobody for to speak. I would be wonderful if someone help me to improve my english.
    Skype: igor santos

  7. Incredible. I was lucky enough to also experience the film with my google cardboard I recieved at an event… That was mind blowing, and Ii've tried VR sets many times before!

  8. VR will be epic, totally agree. I'm beyond excited just experiencing a 360 degree still-photo. I've been to Great Wall of China, on the Moon, in Paris at midnight, on a beach. All while standing in an urban warehouse. Can't imagine how I'll cope with a VR movie :))))

  9. Keep away the publicity and marketing industries about this, they will corrupts everything, like tv. Its a powerful medium, donΒ΄t use it for selling silly things.

  10. I run a small STEAM outreach program built around VR. Every month we hold community events at schools and businesses. It's amazing to watch kids of all ages get excited about STEAM after watching VRSE's creations. Chris's vision is helping people of all ages understand the potential of Virtual Reality. There are now groups of students working on way's to use this technology for educational and medial use because they were inspired by his work. Thank you Chris!

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