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About the Author: The Verge

38 Comments

  1. I liked her report it's thorough and to the point. Also kudos to The Verge for choosing someone with brains rather than sticking some bimbo who's memorised a script, in-front of the camera.

  2. Sold for me. Unfortunately, women tend to have greater problems with depth perception, etc. *Read the Science* on it. Sorry, just facts thus far. Pretty compelling product category. I've tried a few, and will be buying two of these manufacters products. Which one, can't decide yet.

  3. f*ck vr! augmented reality will drive this right into the ground as soon as the hololense hits the market. Vr isn't immersive, it just ties you down and isolates you.

  4. VR will not fail. Speed of development needs to increase. Easier said than done, but the additive effect of learning from experience will make it work. Just imagine 5 years down the line. If no VR, what? It has to happen, we are just in the painful part of Gartner's Hype Curve right now, possibly the trough of disillusionment.

    VR has to happen else we won't get to AR. Not Augmented Reality, Alternate Reality, where you need a flashing red light to know it's not real. Where we have neural helmets and implants and where our perception of time is slowed to the point where an hour of AR experience feels like a month. That's where I'd like to be.

  5. Agreed, but seriously, I'm not making any declarations until at least 2018 about VR. This was the start (and the rest of the year will be), and 2017 will be the shot to let people know if gaming on VR will be huge or not. I really don't expect much beyond proof of concepts this year. Nice smaller games, attempts at 'what could be' larger, etc.

  6. So right now we have a collection of short but fun games for virtual reality that most consumers can't play because the hardware for it is too expensive? This sounds alot like the situation in the 80's when video games started to appear in the first place, which of course warrants a question. Virtual Reality Arcades anyone?

  7. Oculus had most of the games because they probably paid the developers to make them all exclusive. They are not good for VR as a whole as they want less competition in the market, thus holding back the industry.

  8. Ryse is a pretty good game. One of my favorite Xbox One games. Also one of the best looking/sounding games. I would be happy with big budget VR games of that quality.

  9. Formula for adi /verge. Throw a bunch interesting tidbits and 'potential' one liners. Then retract statement with a non-commital 'but…' Upload to youtube with pretty much a pointless review

  10. I remember when VR tried to make it in the 90's. I played the VR video game at the mall that charged 5 bucks for just a few minutes of play. It was an exciting new technology but was just to expensive to own. It disappeared for a long time and I'm so glad to see that its back with affordable prices and great looking games. This is a rebirth and obviously has a way to go but shows such great potential.

  11. i didn't really think about it till she said it. 2 of the 3 headsets are already out and there still isn't enough buzz for the mainstream. looks like psvr is the last hope for a long successful vr future…

  12. Valve could be the one to make the killer App for VR, one that would get the attention from traditional consumers and more developers. It could be a known franchise, like HL, Portal or something completely new!!

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