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About the Author: VRScout

44 Comments

  1. thank you so much for this video. I always love to watch our senior citizen's reactions to things that the younger people find usual and common but to them, i love the insights they gave me. I've tried some VR games myself but I never thought of how it would impact the patients who are bedridden. i love them. Thanks again!

  2. I find it so awesome that the first thing they thought about it was to help sick and bedridden patients. I think most people would think of how they could use VR to play their favorite game, or watch cool videos, but these seniors immediately think of how they can help others with it. Fantastic!

  3. Nice. I was kinda expecting "let's laugh at the old fogies," but they seemed like thoughtful people that really appreciated the experience. It's funny to me that younger people now think of themselves as "the computer generation," when, really, it was 'old' people who invented and developed computers/smart phones/most of the tech that VR is based on.

  4. It's incredible! But.. The light in games need to advance.. Nvidia are doing good things, but there need to be a natural light with good physics in games. πŸ˜‰

  5. I’m a part of the VR age now! Not exactly an early adopter. The DK1 is probably the first actually functional headset for widespread use. However, I just bought a Vive and the roomscale experiences are insane. One game I bought is Rolling Line. As someone who has always loved model trains, I know that it is an ultra expensive hobby. In the game, you can build as much track and scenery as you want. You can spawn and delete objects as you please. You can even remotely control them. The kicker though is the 2nd layer. In the game, you can shrink down to the size of the trains and experience them in full size. You can even drive them. For someone like me who will never have the time nor the money to have a warehouse-sized model layout, it makes me giddy driving the Polar Express in VR and experiencing such a game. Most likely 30 years from now, I’ll be considered an early-adopter having bought mine only 4 years after the DK1 and I can’t wait to see how far VR can go in that time. Let’s see what we can do!

  6. I really like the idea of these older people experienceing this with their knowledge and deeper (and hopefully clearer) thinking on what VR means

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