IGN gives its video review of Insanely Twisted Shadow Planet. This game leaves you wanting more & you won’t be ready to return home when the credits roll.
TBF id rather a short amazing game, than something long, drawn out an boring.
i'm guessing….Too much shadow?
*does
This looks like limbo
It usually takes more effort than it's worth to get back into an old debate so I usually don't bother, but I believe my thought process was telling me that anything you do should give equal or bigger amounts of satisfaction than the amount of effort you have to put into it, otherwise it's a waste of time. Like those people who spend hours/days setting up dominoes in elaborate patterns, just to watch them take a few seconds to fall over. I don't think I'll ever understand it.
Okay. I expected this kind of response if I even got one anyway. But it should also not be lost on you that the concept of not responding to someone because it's been a really long time is not a thing on YouTube. I've gotten responses to all kinds of stuff I forgot about. I personally think it's fun (usually), and also think it's fun that you have a problem with it for some reason. Nice talking with you in any case.
It was 11 months ago dude… I think I officially stopped caring about this conversation 10 months and 29 days ago.
One man is remaking Metroid 2. It's been over 8 years, and he's nearly done but he's still not quite there. A small group of people are remaking Half-Life by cooperating over a forum, and it's taken them a similar amount of time to make everything except Xen and online Deathmatches. I know you're trolling, but the concept of indie game dev time should not be lost on you.
That was a good troll.
You deduct 2 whole points because it was short? What?
It's not that short really. What they should really have is a multiplayer mode where players can fight each other. That would be fun. In fact, they could also add…
Played the demo and it was pretty sweet. i love the creative graphics and game play style. My one complaint was the combat, I can't image fighting a boss with the seemingly wonky controls. That said, for the price, 5 hours of this seems like a bargain, I'll definitely pick it up. It's nice to see these kinds of comings still coming out. i just played Fez, Braid, Catherine and Shadow Complex, and each one was well worth the price. I doubt this one will be any different.
This game reminds me to much of call of duty
dimmu borguir ??
I don't discriminate. I think a team of ADHD kids and a team of autistic kids would both end up with equally shitting games. Of course that would greatly depend on the severity of the autism, because its also likely the autistic team wouldn't make anything at all.
I think you mean ADHD…no joking about Autism on my watch.
Sperm Cell 2:23
It took them 4 years to make a game you can beat in 4 hours? Who made the game? AutismEntertainment?
Thumbs up if you're here for steam summ–
SHUT THE FUCK UP. I know these comments are comming.
I think this game can survive, if they release a sequel, than a level editor.
TBF id rather a short amazing game, than something long, drawn out an boring.
i'm guessing….Too much shadow?
*does
This looks like limbo
It usually takes more effort than it's worth to get back into an old debate so I usually don't bother, but I believe my thought process was telling me that anything you do should give equal or bigger amounts of satisfaction than the amount of effort you have to put into it, otherwise it's a waste of time. Like those people who spend hours/days setting up dominoes in elaborate patterns, just to watch them take a few seconds to fall over. I don't think I'll ever understand it.
Okay. I expected this kind of response if I even got one anyway. But it should also not be lost on you that the concept of not responding to someone because it's been a really long time is not a thing on YouTube. I've gotten responses to all kinds of stuff I forgot about. I personally think it's fun (usually), and also think it's fun that you have a problem with it for some reason. Nice talking with you in any case.
It was 11 months ago dude… I think I officially stopped caring about this conversation 10 months and 29 days ago.
One man is remaking Metroid 2. It's been over 8 years, and he's nearly done but he's still not quite there. A small group of people are remaking Half-Life by cooperating over a forum, and it's taken them a similar amount of time to make everything except Xen and online Deathmatches. I know you're trolling, but the concept of indie game dev time should not be lost on you.
That was a good troll.
You deduct 2 whole points because it was short? What?
It's not that short really. What they should really have is a multiplayer mode where players can fight each other. That would be fun. In fact, they could also add…
Played the demo and it was pretty sweet. i love the creative graphics and game play style. My one complaint was the combat, I can't image fighting a boss with the seemingly wonky controls. That said, for the price, 5 hours of this seems like a bargain, I'll definitely pick it up. It's nice to see these kinds of comings still coming out. i just played Fez, Braid, Catherine and Shadow Complex, and each one was well worth the price. I doubt this one will be any different.
This game reminds me to much of call of duty
dimmu borguir ??
I don't discriminate. I think a team of ADHD kids and a team of autistic kids would both end up with equally shitting games. Of course that would greatly depend on the severity of the autism, because its also likely the autistic team wouldn't make anything at all.
I think you mean ADHD…no joking about Autism on my watch.
Sperm Cell 2:23
It took them 4 years to make a game you can beat in 4 hours? Who made the game? AutismEntertainment?
Thumbs up if you're here for steam summ–
SHUT THE FUCK UP. I know these comments are comming.
I think this game can survive, if they release a sequel, than a level editor.
reminds me of that black void from 5th Element