Thanks for this easy to understand tutorial. One question. How can I add a continous collider?
Eww Jordan Peterson front and center.
You’ve helped me a lot since I’m only ten but I want to become a game dev
Nothing is ever easy in this life.
I am using Unity 2021.3 and noticed from other tutorials, that I can only install the Interaction Toolkit by adding it by namespace, since it is not listed in the package manager (even with pre-release packages enabled). I was wondering if the xr.interaction.toolkit isn't a good way for developing vr maybe because it's deprecated (especially for oculus) and I should rather use some other framework (Oculus Integration or OpenXR). I read that for oculus development some features are not supported or may result in errors if combining Oculus Integration and the Interaction Toolkit.
Can anybody tell me which framework is the way to go these days for Oculus Quest 2 and cross-platform development with unity?
for those who still cant find the xr interaction toolkit. First open the package manager window(Window>package manager and on the top left of the window click on the + sign . proceed to select add package by name and then copy and paste (com.unity.xr.interaction.toolkit) into the designated name bar the version is optional and once downloaded can be updated therefore its not important to insert that inside too
Hey, I'm having some issues on downloading unity.. I would greatly appreciate it if there was a tutorial because id hate to download the wrong thing and get a virus.
Im so prouuudd thanks
First tutorial that actually works!! thanks man!
Dude. I love absolutely love everything about the way you teach and your content. Super helpful. Please keep going! I'm always checking in for new videos!!!
Never mind
Hey Justin, I have an idea and I want to start working on it but there are some questions that I wanna ask you if you can help with them. 1. Can I make assets and environments in 3ds Max and import them to Unity or UE4/5 ? 2. I wanna make a VR game so can I start developing it without a headset? 3. I wanna have custom-made AI Bots in it that play chess. I can create the bots but how can I integrate them into my game and in characters which I make in 3ds Max? 4. I'm new to the VR Game Dev community so are there some that you can give to me before starting my project? 5. How to understand how much graphics can a headset run on it ? I wanna make a realistic game so how realistic can I get or are there no limitations to that ?
Thank you!
Hey Justin my right controller wont show up, how do i fix this?
6:30 Thank you so much, I am so ready to bring my grasshopper in Rhino scripts into Unity and pairing the models and creations with C# scripting in Unity. Amazing to hit this high!
hi everyone i have a nice virtual reality concept to earn money by playing the game can anyone support me i that
Thank you very much and good luck^^ I am on your track 😀
Really looking forward to messing around with unity and VR 😄
My controllers don't work. I'm using a quest 2 with link.
thank you SO MIUCH
Which is the code in which you check if the button is pressed? Thank you.
can it be used in IOS?
I have one question though.. my computer doesn’t have a usb c port so can I use virtual desktop for this?
Thank you very much! This helped a bunch! A few settings look a little different today (02/19/22) but all in all I was able to get through the entire tutorial and learned a bunch
Great tutorial. FYI: I made the raycast slightly longer than 2 otherwise IsGrounded is always false for me.
I am just too lazy to do game programming from scratch. 🙁
7:13 For some reason this isnt popping up on my screen.. can someone help me with this?
Love YouTube !!! Thanks for that content !
Hi, I'm making a VR Hello on android. I made all the adjustments. But when I compile it, it is not sensitive to head movements. Can you please help with this.
For those looking for the 'Room-Scale XR Rig', it seems like the new unity update has it replaced with 'XR Origin'. The component is very similar and has the camera offset and left and right controller if you expand and dig deeper. It should work the same as the existing XR Rig.
I'm Starting from Scratch with VR development. Literally from 0 experience in game development. I worked in Film and TV as Cameraman and Editor , so had some experience with Video Editing, But despite I'm pretty computer savvy and I pick up things quickly, Eventhou it was taking days of messing around to be only able to understand simple fundamentals of Unity and the whole lingo attached. I watched a lot of tutorials that were melting my head and I was laughing at myself . But I found your approach and tutorials super cool and friendly. Many of your tutorials i rewatched like 70 times , but today I finaly was able to complete this project with a bit more understanding . My brain is still like Marshmallow, But the end of your Video Close up of your face , saying that you are proud , Almost made me emotional 😀 😀 😀 , More its hurts to get to this point , more rewarding it is. I want to say Thank you for sharing this knowledge and easy approach. Also thank you all humans out there , Melting your heads. Don't give up. !! Liked and Subscribed…. Thank you Senior Barnett 😀
Can you make a VR game for the quest to even if you're PC doesn't support it
Got it up and running, thank you so much this has inspired me like nothing has in a long time.
My room scale action based isn't popping up, help?
THSNK YOU SOO MUCH
This was a very interesting and helpful tut. 😀
Justin, I stumbled upon your video and am pleasantly impressed by your genuinely honest and easy to follow directions. I have an idea for a training “game”, very basic but very specific. I sure could use some advice. You make it sound easy.
Great video. Specially with the lists to follow up after the explanations.
Guys i don't have this option "Roomscale XR RIG" plssss HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELP!!!
Hey not much of one to comment like this but I really appreciate this video you helped me out alot and you went into very good detail! thank you for the help!!!!!
Thanks for this easy to understand tutorial. One question. How can I add a continous collider?
Eww Jordan Peterson front and center.
You’ve helped me a lot since I’m only ten but I want to become a game dev
Nothing is ever easy in this life.
I am using Unity 2021.3 and noticed from other tutorials, that I can only install the Interaction Toolkit by adding it by namespace, since it is not listed in the package manager (even with pre-release packages enabled).
I was wondering if the xr.interaction.toolkit isn't a good way for developing vr maybe because it's deprecated (especially for oculus) and I should rather use some other framework (Oculus Integration or OpenXR).
I read that for oculus development some features are not supported or may result in errors if combining Oculus Integration and the Interaction Toolkit.
Can anybody tell me which framework is the way to go these days for Oculus Quest 2 and cross-platform development with unity?
for those who still cant find the xr interaction toolkit. First open the package manager window(Window>package manager and on the top left of the window click on the + sign . proceed to select add package by name and then copy and paste (com.unity.xr.interaction.toolkit) into the designated name bar the version is optional and once downloaded can be updated therefore its not important to insert that inside too
Hey, I'm having some issues on downloading unity.. I would greatly appreciate it if there was a tutorial because id hate to download the wrong thing and get a virus.
Im so prouuudd thanks
First tutorial that actually works!! thanks man!
Dude. I love absolutely love everything about the way you teach and your content. Super helpful. Please keep going! I'm always checking in for new videos!!!
Never mind
Hey Justin, I have an idea and I want to start working on it but there are some questions that I wanna ask you if you can help with them.
1. Can I make assets and environments in 3ds Max and import them to Unity or UE4/5 ?
2. I wanna make a VR game so can I start developing it without a headset?
3. I wanna have custom-made AI Bots in it that play chess. I can create the bots but how can I integrate them into my game and in characters which I make in 3ds Max?
4. I'm new to the VR Game Dev community so are there some that you can give to me before starting my project?
5. How to understand how much graphics can a headset run on it ? I wanna make a realistic game so how realistic can I get or are there no limitations to that ?
Thank you!
Hey Justin my right controller wont show up, how do i fix this?
6:30 Thank you so much, I am so ready to bring my grasshopper in Rhino scripts into Unity and pairing the models and creations with C# scripting in Unity. Amazing to hit this high!
hi everyone i have a nice virtual reality concept
to earn money by playing the game
can anyone support me i that
Thank you very much and good luck^^ I am on your track 😀
Really looking forward to messing around with unity and VR 😄
My controllers don't work. I'm using a quest 2 with link.
thank you SO MIUCH
Which is the code in which you check if the button is pressed? Thank you.
can it be used in IOS?
I have one question though.. my computer doesn’t have a usb c port so can I use virtual desktop for this?
Thank you very much! This helped a bunch! A few settings look a little different today (02/19/22) but all in all I was able to get through the entire tutorial and learned a bunch
Great tutorial. FYI: I made the raycast slightly longer than 2 otherwise IsGrounded is always false for me.
I am just too lazy to do game programming from scratch. 🙁
7:13 For some reason this isnt popping up on my screen.. can someone help me with this?
Love YouTube !!! Thanks for that content !
Hi, I'm making a VR Hello on android. I made all the adjustments. But when I compile it, it is not sensitive to head movements. Can you please help with this.
For those looking for the 'Room-Scale XR Rig', it seems like the new unity update has it replaced with 'XR Origin'. The component is very similar and has the camera offset and left and right controller if you expand and dig deeper. It should work the same as the existing XR Rig.
I'm Starting from Scratch with VR development. Literally from 0 experience in game development. I worked in Film and TV as Cameraman and Editor , so had some experience with Video Editing, But despite I'm pretty computer savvy and I pick up things quickly, Eventhou it was taking days of messing around to be only able to understand simple fundamentals of Unity and the whole lingo attached. I watched a lot of tutorials that were melting my head and I was laughing at myself . But I found your approach and tutorials super cool and friendly. Many of your tutorials i rewatched like 70 times , but today I finaly was able to complete this project with a bit more understanding . My brain is still like Marshmallow, But the end of your Video Close up of your face , saying that you are proud , Almost made me emotional 😀 😀 😀 , More its hurts to get to this point , more rewarding it is.
I want to say Thank you for sharing this knowledge and easy approach. Also thank you all humans out there , Melting your heads. Don't give up. !!
Liked and Subscribed….
Thank you Senior Barnett 😀
Can you make a VR game for the quest to even if you're PC doesn't support it
Got it up and running, thank you so much this has inspired me like nothing has in a long time.
My room scale action based isn't popping up, help?
THSNK YOU SOO MUCH
This was a very interesting and helpful tut. 😀
Justin, I stumbled upon your video and am pleasantly impressed by your genuinely honest and easy to follow directions. I have an idea for a training “game”, very basic but very specific. I sure could use some advice. You make it sound easy.
Great video. Specially with the lists to follow up after the explanations.
7:09 its for me
Guys i don't have this option "Roomscale XR RIG" plssss HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELP!!!
Hey not much of one to comment like this but I really appreciate this video you helped me out alot and you went into very good detail! thank you for the help!!!!!