Joakim Sandberg… That's the name of the maker. I don't think its worth making the game all by yourself if it took that long. Could've been 2-3 years max with even just a few guys to help out. With how the story just ended, I'm yearning for a sequel. Highly unlikely though.
Is the music in the vid actually from the game? Love how it sounds and it seems so fitting with the game. I need the first song name if it isn't from the game.
Another Metroid styled game… is that all indies can or want to do?! I’d like to see indies try something else or new for a change. Metroid or Metroidvania as fans like to say is way saturated
Meh
This should be more than an 8.4 honestly
This is awesome definitely a treat to get it on PS4 and Vita with PS plus
Just got this free off of ps store, seems ok
I just learned that only 1 guy made this game all by himself, it took him 9 years
Iconoclasts is free on PlayStation Plus now!!! (November 2018)
Looking forward to playing this on Vita! Thanks to PS Plus. Let the haters hate, Vita is getting 2 cool games this month. 🙂
Ps plus anyone?
This is going to be free on PS Plus starting the first Tuesday of December I believe!
What's the song in the background?
Checking out games for PS Plus. I was actually going to buy this game to.
Looking forward to this for PS Plus this month
The creator worked alone in 10 years alone to create this game
Listened to a swedish radio show, where they talked about the development of this game, They called the episode "Nine years of Solitude." Where they interviewed The guy who developed it, aswell as a psychiatrist. about how he spent almost all nine years working on it basically 24/7 and how he slowly got depressed, and ended with him having to go to the hospital for that depression. After all that time. sinking his soul and a third of his life into the game… The reviews gave him anxiety, and when a streamer played his game and got softlocked due to a bug… he basically lost all energy he had left, and spent most of his time in bed. Now, 5months later… He gives everyone a few tips: "Don't work weekends, you may think that 'if i just do it everyday it will be finished sooner', its not worth throwing away your relation with other people"
This game was created by 1 single guy, creating the game for over 10 years. That's dedication folks
1 person made this game. 1. Let that sink in.
8.4/10 to much ivory
How is IGN even still around? These guys sold out a long while ago.
You can't post a review of game and don't tell both the pros and cons of it. You need to provide feedback about that -1.6 points you took from the game.
2 minutes for a game “review “is kind of lazy… you didnt even listed the negatives
8.4 ~ Too much color
8.4? 8.4?! Really? I know that's high but seriously? This game has one of the best stories I've seen in awhile, incredible gameplay that mixes different aspects of game genres, and the most unique puzzles I've ever seen. What exactly is bad about it? Even the side quests make you feel for characters, and the Leticia storyline is easily one of the best subplots in gaming. No other game has ever made me pause the game and jump out of my chair yelling when a plot twist comes up. The art, gameplay, story, music, puzzles, and especially the AMAZING boss fights make this one of the best Indie games I've seen. Especially when you consider that this was made by ONE PERSON, it easily deserves 9.5 or higher. Also the fact that this game was rated lower than PUBG is just a travesty. Good job IGN.
I could only dream that the games I am designing might be half this good.
Ratchet?
Its kinda sad that for 8 to 9 years kon made this game with his blood sweat and tears doing everything by himself he finally releases the game feeling that its complete and having review copys ready at hand he does it and for the first day the game started getting some traction then a day later a game comes out of nowhere called celest that seems really similar to iconoclast soon that game got widespread attention overshadowing iconoclast and most people who got review copys turned the game down and whithin a week people have forgotten about the game.
Joakim Sandberg… That's the name of the maker. I don't think its worth making the game all by yourself if it took that long. Could've been 2-3 years max with even just a few guys to help out. With how the story just ended, I'm yearning for a sequel. Highly unlikely though.
Is the music in the vid actually from the game? Love how it sounds and it seems so fitting with the game. I need the first song name if it isn't from the game.
Another Metroid styled game… is that all indies can or want to do?! I’d like to see indies try something else or new for a change. Metroid or Metroidvania as fans like to say is way saturated
Meh
This should be more than an 8.4 honestly
This is awesome definitely a treat to get it on PS4 and Vita with PS plus
Just got this free off of ps store, seems ok
I just learned that only 1 guy made this game all by himself, it took him 9 years
Iconoclasts is free on PlayStation Plus now!!! (November 2018)
Looking forward to playing this on Vita! Thanks to PS Plus. Let the haters hate, Vita is getting 2 cool games this month. 🙂
Ps plus anyone?
This is going to be free on PS Plus starting the first Tuesday of December I believe!
What's the song in the background?
Checking out games for PS Plus. I was actually going to buy this game to.
Looking forward to this for PS Plus this month
The creator worked alone in 10 years alone to create this game
Listened to a swedish radio show, where they talked about the development of this game, They called the episode "Nine years of Solitude."
Where they interviewed The guy who developed it, aswell as a psychiatrist. about how he spent almost all nine years working on it basically 24/7 and how he slowly got depressed, and ended with him having to go to the hospital for that depression.
After all that time. sinking his soul and a third of his life into the game… The reviews gave him anxiety, and when a streamer played his game and got softlocked due to a bug… he basically lost all energy he had left, and spent most of his time in bed.
Now, 5months later… He gives everyone a few tips: "Don't work weekends, you may think that 'if i just do it everyday it will be finished sooner', its not worth throwing away your relation with other people"
This game was created by 1 single guy, creating the game for over 10 years. That's dedication folks
1 person made this game. 1. Let that sink in.
8.4/10 to much ivory
How is IGN even still around? These guys sold out a long while ago.
You can't post a review of game and don't tell both the pros and cons of it.
You need to provide feedback about that -1.6 points you took from the game.
2 minutes for a game “review “is kind of lazy… you didnt even listed the negatives
8.4 ~ Too much color
8.4? 8.4?! Really? I know that's high but seriously? This game has one of the best stories I've seen in awhile, incredible gameplay that mixes different aspects of game genres, and the most unique puzzles I've ever seen. What exactly is bad about it? Even the side quests make you feel for characters, and the Leticia storyline is easily one of the best subplots in gaming. No other game has ever made me pause the game and jump out of my chair yelling when a plot twist comes up. The art, gameplay, story, music, puzzles, and especially the AMAZING boss fights make this one of the best Indie games I've seen. Especially when you consider that this was made by ONE PERSON, it easily deserves 9.5 or higher. Also the fact that this game was rated lower than PUBG is just a travesty. Good job IGN.
I could only dream that the games I am designing might be half this good.
Ratchet?
Its kinda sad that for 8 to 9 years kon made this game with his blood sweat and tears doing everything by himself he finally releases the game feeling that its complete and having review copys ready at hand he does it and for the first day the game started getting some traction then a day later a game comes out of nowhere called celest that seems really similar to iconoclast soon that game got widespread attention overshadowing iconoclast and most people who got review copys turned the game down and whithin a week people have forgotten about the game.