Cam begins his journey into virtual reality with a look back at the history of this fascinating technology, from Original Retro to Oculus Rift. Check out Cam’s …
enjoyed the video but the sword of Damocles is AR not VR. though it was the first HMD so i guess its still relevant.
4 years still no part 2
“Are there any other two words that make you so excited”
CRACK COCAIN
the resource link doesnt work.
Can u say what is the difference between the VR in past and future (it mean compress and Contreras)
@gamespot I cannot find the resourcelist. Does it still exist?
You missed CAVE vr systems. Sure they were big and expensive, but did you know Quake was ported to work in a CAVE?
Thank you for the generous free fast track research. Can you fix the link for the Bibbio?
Well in kind of a shitty way you skipped over Virtuality and the promise they delivered – this was my first experience of VR and it was genuinely mind blowing at the time. They had a range of games including an amazing flight sim. The graphics really weren't an issue. It was also one of the first truly social gaming experiences. Most arcades couldn't afford them, and it was significantly more expensive to play than other arcade cabs, that was the issue.
What ever happened to part 2?
@GameSpot I'm trying to look for your follow up videos to this "3 part series" but i can't seem to find the other two.
レ所伊勢。。rejoice rejoice a virtual fantasy riot
Thank you so much for this really interesting video! Could someone tell me why the Sensorama had been a flop? Why it wasn't utilized that much? Do you have any documentation about that?
concept of VR has been there for a while but it started showing itself in 2015/2016
Great channel ??
Where is this part 2?
Such a daft video, "virtual reality" is not simply a case of putting on a head set, Virtual Boy was in no way a genuine attempt at virtual reality, they were just 3D games, try pluggng your OR in to Second Life and you already got full VR. (SL has been in development longer than OR btw).
Lets see what milestones did you miss: vfx1, victormax stunt master, released at 90's VR peak virtual i/o, scuba, released on decline Also never mentioned jonathan walden, creator of the 1st commercial VR company Then there is virtual reality therapy Hollywood hype like, virtuosity, lawnmower man and johnny mnemonic
I think that gamedevs started from wrong side. Sorry for bad english. I want to say that they integrated only compatibility with VR glasses into their games but you still play with keyboard+mouse or gamepad. But i want to interact with every object of the gameworld. Like to take a brick and beat with it a zombie in Dying Light for example, stick my fingers into its eyes, take a stone and throw it into a window so it would break. I know that VR is about immersion, but games are about interaction at first place, then immersion.
Wasn't Atari developing a VR headset for the Jaguar as well?
The virtual boys nausea… Well Nintendo did fix that a while later with the 3ds line.
Id still recommend a 3ds xl or one of the N3ds models to avoid your comfort zone being outside the 3d target zone…
the N3ds apparently has the same benefits as IPS (VS TN) panels that it has a larger reach.
Great video! Really Helped me with my school project on VR and its effect on society
the technology is getting very cheap and accessible to mainstream consumers. Its not just for gaming anymore.
pretty soon, everyone will have a VR goggle in 2018
6:46 I was able to see it in 3D, I just watched each image with a different eye
I like that shirt. Where'd you get it?
Thanks for sharing this great video
The fall of VR in the 90's makes me think of the "Death" of video games way back when. (Can't remember the year.) Video games were revived by Nintendo, but at the same time, Nintendo killed VR for a bit… Well at least they revived video games!
You should definately mention NerveGear from Sword Art Online as a sort of "future of vr"
yeees soon games like Sword Art Online is gonna be here!! I can't wait. Soo excited!!
When the part two will come out? Two month have passed.
I tried something like the Sensorama at the 2009 NY comic con, where you went inside a booth and wore some 3d binocular looking device that allowed you to watch a movie in 4D with the typical 4D movies effects, i.e: water, wind, bibration and such.
PART 2?
you forget … Famicom 3D System and 3DS
Loved it
I'll be the pioneer for VR. VR is the future.
aren't the first VR systems the stereoscopes? They are simulating a 3D environment with two photo's and have been around since the 19th century. http://en.wikipedia.org/wiki/Stereoscope
I like how hes fit and also a total computer geek <3
I could imagine if they do manage to come up with true virtual reality in the form of a Nerve Gear, alot of people would die from various reasons. Virtual reality will never work, not until we've developed technology thats only seen in science fiction.
We have to wait A FEW WEEKS for part 2??? Fuck Game Spot
I hope this whole project won't turn out like Sword Art Online.
what about atari trying to make a vr headset for the atari jagaur? it was showcased at the first e3.
really helpful Thanks
enjoyed the video but the sword of Damocles is AR not VR. though it was the first HMD so i guess its still relevant.
4 years still no part 2
“Are there any other two words that make you so excited”
CRACK COCAIN
the resource link doesnt work.
Can u say what is the difference between the VR in past and future (it mean compress and Contreras)
@gamespot I cannot find the resourcelist. Does it still exist?
You missed CAVE vr systems. Sure they were big and expensive, but did you know Quake was ported to work in a CAVE?
Thank you for the generous free fast track research. Can you fix the link for the Bibbio?
Well in kind of a shitty way you skipped over Virtuality and the promise they delivered – this was my first experience of VR and it was genuinely mind blowing at the time. They had a range of games including an amazing flight sim. The graphics really weren't an issue. It was also one of the first truly social gaming experiences. Most arcades couldn't afford them, and it was significantly more expensive to play than other arcade cabs, that was the issue.
What ever happened to part 2?
@GameSpot I'm trying to look for your follow up videos to this "3 part series" but i can't seem to find the other two.
レ所伊勢。。rejoice rejoice a virtual fantasy riot
Thank you so much for this really interesting video!
Could someone tell me why the Sensorama had been a flop? Why it wasn't
utilized that much? Do you have any documentation about that?
part 2!!!!!!!!!!!!!!!
PLSSSSSSSSS
Part 2?
what does he say in 4:57 – 4:60 ???
concept of VR has been there for a while
but it started showing itself in 2015/2016
Great channel ??
Where is this part 2?
Such a daft video, "virtual reality" is not simply a case of putting on a head set, Virtual Boy was in no way a genuine attempt at virtual reality, they were just 3D games, try pluggng your OR in to Second Life and you already got full VR. (SL has been in development longer than OR btw).
Lets see what milestones did you miss:
vfx1, victormax stunt master, released at 90's VR peak
virtual i/o, scuba, released on decline
Also never mentioned jonathan walden, creator of the 1st commercial VR company
Then there is virtual reality therapy
Hollywood hype like, virtuosity, lawnmower man and johnny mnemonic
I think that gamedevs started from wrong side. Sorry for bad english. I want to say that they integrated only compatibility with VR glasses into their games but you still play with keyboard+mouse or gamepad. But i want to interact with every object of the gameworld. Like to take a brick and beat with it a zombie in Dying Light for example, stick my fingers into its eyes, take a stone and throw it into a window so it would break. I know that VR is about immersion, but games are about interaction at first place, then immersion.
Wasn't Atari developing a VR headset for the Jaguar as well?
The virtual boys nausea… Well Nintendo did fix that a while later with the 3ds line.
Id still recommend a 3ds xl or one of the N3ds models to avoid your comfort zone being outside the 3d target zone…
the N3ds apparently has the same benefits as IPS (VS TN) panels that it has a larger reach.
Great video! Really Helped me with my school project on VR and its effect on society
the technology is getting very cheap and accessible to mainstream consumers. Its not just for gaming anymore.
pretty soon, everyone will have a VR goggle in 2018
6:46 I was able to see it in 3D, I just watched each image with a different eye
I like that shirt. Where'd you get it?
Thanks for sharing this great video
The fall of VR in the 90's makes me think of the "Death" of video games way back when. (Can't remember the year.) Video games were revived by Nintendo, but at the same time, Nintendo killed VR for a bit… Well at least they revived video games!
You should definately mention NerveGear from Sword Art Online as a sort of "future of vr"
yeees soon games like Sword Art Online is gonna be here!! I can't wait. Soo excited!!
When the part two will come out? Two month have passed.
I tried something like the Sensorama at the 2009 NY comic con, where you went inside a booth and wore some 3d binocular looking device that allowed you to watch a movie in 4D with the typical 4D movies effects, i.e: water, wind, bibration and such.
PART 2?
you forget … Famicom 3D System and 3DS
Loved it
I'll be the pioneer for VR. VR is the future.
aren't the first VR systems the stereoscopes? They are simulating a 3D environment with two photo's and have been around since the 19th century. http://en.wikipedia.org/wiki/Stereoscope
I like how hes fit and also a total computer geek <3
I could imagine if they do manage to come up with true virtual reality in the form of a Nerve Gear, alot of people would die from various reasons.
Virtual reality will never work, not until we've developed technology thats only seen in science fiction.
We have to wait A FEW WEEKS for part 2??? Fuck Game Spot
I hope this whole project won't turn out like Sword Art Online.
what about atari trying to make a vr headset for the atari jagaur? it was showcased at the first e3.
oh man… dat smoothenes