Today, we’re going to take a look at a seemingly cutting-edge technology that has actually been around for decades – virtual reality. Virtual reality devices have …
VR was huge in the nineties and we all forgot about it for a long time idk why
Troopers VR. Virtaulity Reality.
this video:
LETS SEE HOW FAR WE'VE COME! LET'S SEE HOW FAR WE'LL GOOOOOOO
I have an Oculus Rift w Touch. Its pretty amazing.
It's just a fad.
U forget about Forte VFX-1 helmet of 1996/
i was watching a video that looked exactly like the computer at 6:06 and wasn't even expensive (geez crash course do your research)
So how long will it be before I can have a nerve gear?
Pokemon games are for feeble-minded.
If wearing a brick on tour face to play a game was ever gonna be a thing it would have been a thing by now. It's not. Let's just move on.
I don't think VR is even good at this point in time,there are still issues need to be settled.Try asking those VR Troopers…if you can still find them.
I like how my add was a ps vr ad lol
I'm waiting for the nerve gear from Sword art Online
Downvote. This video has little/nothing to do with the future of VR. It's a crash course in the history of VR. Literally the opposite of what's advertised.
Just waiting for an affordable VR waifu sim over here.
Vice Principal Michael Hunt… Mike Hunt. Now say that name twice as fast. Out loud.
The thing is though
I hate Google. Apple is better.
I'd like you to talk about vr tech as seen in anime series swordartonline and the possibilities of artificial sensory input.
I for one am very excited about VR. It does bring about challenges however, like motion sickness and the baffling aspect of controling your feet with a joystick, your hands with buttons, and the lack of tactile feed back from your environnement. I hope that they figure out a way to fix some of these issues, like requiring you to shuffle your feet and knees to move at faster speeds, the integration of motion controls and hand 3d captures and translation into the game world, as well as some way to for directional motion to not make you barf.
awe man you didn't talk about AR that much, Sigh I love ingress.
No mention of Lawnmower Man? That's the main way a lot of people know about Virtual Reality.
One could say every time they watch you is virtually.
I played Dactyle Nightmare at a mall in Cincinnati when I was like, nine-years-old!
That's a pretty ugly PC you have in the Thought Bubble. Whatever happened to nice simple silver cases?
Jesus wept!
An easy way to have a player move around is to put them on a vehicle. This way they can traverse the world while also having a realistic reason why they don't keep walking. That, or things like JRPG battle grounds wherein the map and battle map are separate things. As such, you'd battle in the room, but move via your device.
…
VR was huge in the nineties and we all forgot about it for a long time idk why
Troopers VR. Virtaulity Reality.
this video:
LETS SEE HOW FAR WE'VE COME! LET'S SEE HOW FAR WE'LL GOOOOOOO
I have an Oculus Rift w Touch. Its pretty amazing.
It's just a fad.
U forget about Forte VFX-1 helmet of 1996/
i was watching a video that looked exactly like the computer at 6:06 and wasn't even expensive (geez crash course do your research)
So how long will it be before I can have a nerve gear?
Pokemon games are for feeble-minded.
If wearing a brick on tour face to play a game was ever gonna be a thing it would have been a thing by now. It's not. Let's just move on.
I don't think VR is even good at this point in time,there are still issues need to be settled.Try asking those VR Troopers…if you can still find them.
I like how my add was a ps vr ad lol
I'm waiting for the nerve gear from Sword art Online
Downvote. This video has little/nothing to do with the future of VR. It's a crash course in the history of VR. Literally the opposite of what's advertised.
Just waiting for an affordable VR waifu sim over here.
Vice Principal Michael Hunt… Mike Hunt. Now say that name twice as fast. Out loud.
The thing is though
I hate Google. Apple is better.
I'd like you to talk about vr tech as seen in anime series swordartonline and the possibilities of artificial sensory input.
I for one am very excited about VR. It does bring about challenges however, like motion sickness and the baffling aspect of controling your feet with a joystick, your hands with buttons, and the lack of tactile feed back from your environnement.
I hope that they figure out a way to fix some of these issues, like requiring you to shuffle your feet and knees to move at faster speeds, the integration of motion controls and hand 3d captures and translation into the game world, as well as some way to for directional motion to not make you barf.
awe man you didn't talk about AR that much, Sigh I love ingress.
No mention of Lawnmower Man? That's the main way a lot of people know about Virtual Reality.
#boring
One could say every time they watch you is virtually.
I played Dactyle Nightmare at a mall in Cincinnati when I was like, nine-years-old!
That's a pretty ugly PC you have in the Thought Bubble. Whatever happened to nice simple silver cases?
Jesus wept!
An easy way to have a player move around is to put them on a vehicle. This way they can traverse the world while also having a realistic reason why they don't keep walking. That, or things like JRPG battle grounds wherein the map and battle map are separate things. As such, you'd battle in the room, but move via your device.
what is that art style called?